ExposedMembers.SEKKA = ExposedMembers.SEKKA or {};
ExposedMembers.SEKKA.Some = ExposedMembers.SEKKA.Some or {};
Some = ExposedMembers.SEKKA.Some;

Some.AddGreatPeoplePoints = function(playerID, gppID, amount)
    local player = Players[playerID]
    if player ~= nil then
        player:GetGreatPeoplePoints():ChangePointsTotal(gppID, amount)
    end
end


